Fast persistent recoverable log and key-value store + cache, in C# and C++.
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Updated
Apr 22, 2025 - C#
A library is a collection of preprogrammed templates that implement a behavior when invoked. Libraries are well-defined and are designed for reuse throughout implementation. For example, a website may have multiple webpages that implement the same navigation bar or text-field, but none of these objects have relation to one another.
Fast persistent recoverable log and key-value store + cache, in C# and C++.
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A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
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Throw in the towel.
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.NET C# library for advanced formatting of console output [Apache]
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