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Habrador
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Unity-Programming-Patterns
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1. Command
1. Command
10. Bytecode
10. Bytecode
11. Subclass Sandbox
11. Subclass Sandbox
12. Type Object
12. Type Object
14. Command Queue (Event Queue)
14. Command Queue (Event Queue)
15. Service Locator
15. Service Locator
17. Dirty Flag
17. Dirty Flag
18. Object Pool
18. Object Pool
19. Spatial Partition
19. Spatial Partition
2. Flyweight
2. Flyweight
20. Decorator
20. Decorator
21. Factory
21. Factory
22. Facade
22. Facade
23. Template
23. Template
3. Observer
3. Observer
4. Prototype
4. Prototype
5. Singleton
5. Singleton
6. State
6. State
7. Double Buffer
7. Double Buffer
9. Update
9. Update
1. Command.meta
1. Command.meta
10. Bytecode.meta
10. Bytecode.meta
11. Subclass Sandbox.meta
11. Subclass Sandbox.meta
12. Type Object.meta
12. Type Object.meta
14. Command Queue (Event Queue).meta
14. Command Queue (Event Queue).meta
15. Service Locator.meta
15. Service Locator.meta
17. Dirty Flag.meta
17. Dirty Flag.meta
18. Object Pool.meta
18. Object Pool.meta
19. Spatial Partition.meta
19. Spatial Partition.meta
2. Flyweight.meta
2. Flyweight.meta
20. Decorator.meta
20. Decorator.meta
21. Factory.meta
21. Factory.meta
22. Facade.meta
22. Facade.meta
23. Template.meta
23. Template.meta
3. Observer.meta
3. Observer.meta
4. Prototype.meta
4. Prototype.meta
5. Singleton.meta
5. Singleton.meta
6. State.meta
6. State.meta
7. Double Buffer.meta
7. Double Buffer.meta
9. Update.meta
9. Update.meta
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