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1 vote
1 answer
78 views

Function is not working, but gives no error

I'm new to C#. I'm trying to make game in Unity. These functions are necessary for changing in-game tabs with help of a button. public string check; public CanvasGroup hydrogenScreen; public ...
Kārlis Kauliņš's user avatar
-1 votes
1 answer
30 views

SetActive for multiple cameras

I have a working script: using System.Collections; using System.Collections.Generic; using UnityEngine; public class Interactive_map : MonoBehaviour { public Camera[] cameras; void ...
Roborock's user avatar
0 votes
2 answers
97 views

Image array not showing in Unity inspector

I'm trying to create a lives system of five hearts in a game I'm making, so to do that I created a life tracked script: using System.Collections; using System.Collections.Generic; using Microsoft....
SimicSlaw's user avatar
-1 votes
1 answer
53 views

is this scriptable object script for unity correct?

using TMPro; public class InstanziaOggetti : MonoBehaviour { public ObjectScriptable[] ObjectX;//name of the scriptableObject public TMP_Text text;//3d text that will be instantiated above the ...
CreationsFUunity's user avatar
0 votes
0 answers
60 views

Why ToJson saves only {}? [duplicate]

Before this, I saved only one instance of the class in Json, and everything worked. Now when I try to save the whole array, nothing works for me. Please don't advise me to switch to some Newtonsoft. ...
Матвей Тинин's user avatar
0 votes
0 answers
33 views

Unity Can a variable, changing array be assigned for one spot in an array

So I might already have an answer for this but if I have a 2d array is there anyway to have a spot be in array that can change sizes and content? If not, how could I go about this? Can lists do this? ...
NovaBlade's user avatar
1 vote
2 answers
77 views

How can I sort a list using multiple ways?

I have a ScriptableObject in unity [CreateAssetMenu(fileName = "New Food", menuName = "Prismalia/ScriptableObject/Food")] public class FoodScriptableObject : ScriptableObject, ...
Rudolf's user avatar
  • 31
0 votes
1 answer
61 views

Unity sciprtableobject containing just a list of 2 element arrays

I'm attempting to put a list of 2 element arrays into a scriptable object. I've finally managed to avoid all compiler issues, but I'm not getting anything to populate in the inspector. I'm thinking I ...
maertsoi's user avatar
  • 117
0 votes
1 answer
53 views

update multidimensional array in unity

I'm currently working on a match-3 game genre in the Unity engine, and I'm using some gem artwork for it. I've encountered a situation where, after storing the gem positions in a 2D array and swapping ...
Play Plus's user avatar
0 votes
1 answer
99 views

Byte array and int transferring between C# and C++ in Unity DLL Integration

I am developing a Unity project where I've created a DLL in C++ to integrate with my C# scripts. The C++ function I've written is meant to receive a byte array and its size as input parameters. ...
Lucas B's user avatar
0 votes
1 answer
163 views

How can I use a Vuforia 4x4 matrix to retrieve the position of an area target?

I am currently working on an application utilizing Vuforia and i need to extract position coordinates (x, y, z) from a 4x4 transformation matrix of an area target. Here is the method VuMatrix44F i use ...
Najlae's user avatar
  • 3
0 votes
2 answers
90 views

Cube Vertices and tris working unexpectedly

I am writing a short script in c# to create a cube in unity. Everything is working fine up until I mess up all the cube points and things. private Vector3[] GenerateVerts() { return new ...
ST6152's user avatar
  • 95
-1 votes
2 answers
229 views

In Unity why cant I append this game object to an array. Error: ArgumentNullException: Value cannot be null. Parameter name: source [duplicate]

Here is the code being use: private void start() { for (int i = 0; i < 5; i++) { GameObject card = Instantiate(deck[i], playersHandContent.transform); card.GetComponent<...
Logun Tetley's user avatar
0 votes
2 answers
389 views

How to store and handle large arrays in unity

In my unity project, I have a very large array of arrays of integers. It contains around 65 thousand arrays each of length 4. When I attempt to use this in my program, it crashes and unity shuts down. ...
Frank's user avatar
  • 11
1 vote
1 answer
226 views

How to read a JSON in Unity to make an Array of objects?

I am currently working on a Visual Novel project in Unity. To make the story, I used this website : https://twinery.org/ to make the script and the behaviour of buttons. Made a js script to transform ...
Jean Mahmoud 's user avatar

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